Pretty fun football this weekend. I have to agree with Rich Gannon however, the fake crowd noise is just silly.
Week 1 went well so I'll post about it, but with some commentary about having drafted TE/DEF/K earlier than most.
I just need Gallup and Conner to total fewer than 45 points. Ingram... what the heck? Robby paid off with a big TD catch and with Bridgewater looking pretty good, I'm hopeful he's good for 12-point games most week. Based on targets and speed, Ruggs looks like he might work out as an WR2/flex.
[TE] Kelce-Hooper = 9.5 points
[DEF] NE-Phi = 8.0 points
[K] Butker-Prater = -2.0 points
Prater had a great day, but Butker almost kept pace. Having a great TE and defense I think amounted to more than a few deep flex picks.
Squeezing a few points here and there didn't make so much of a difference in Password is Taco. Pretty much everyone on Covid-20 went off, and that was with Robby on the bench.
[TE] Andrews-Doyle = 12.9 points
[DEF] SF-Ind = 0.0 points
[K] Butker-Fairbarn = 9.0 points
SF botched their game and may not be the top defense after all, but the difference between a good and mediocre TE/K really shows here.
A 25-point lead normally looks good, but with Derrick Henry still to play, I'm hoping JuJu can put a few points on the board.
[TE] Andrews-Gronk = 16.7 points
[DEF] NO-NE = 7.0 points
[K] Butker-Lutz = 0.0 points
Andrews is in his own class. If the rest of the season plays out like week one, +20 points per game between the three sleeper positions should validate the VAR strategy.
... not that Yahoo buys it...
d'san andreas da bears 110.9 - 72.5 Danville Isotopes
Password Is Taco
Covid-20 155.66 - 78.36 Black Cat Cowboys
Siren Fantasy Football
Dominicas 136.34 - 107.50 TeamNeverSkipLegDay
Having finished Divinity, J and I moved to Nioh - the souls-like game with good co-op support.
The protagonist is a British samurai who travels to Japan and fights all manner of creatures while two houses feud.
Like I said, you can co-op pretty much everything, including refreshing breaks in the onsen. Since enemies most often select one target at a time, 2v1s can make a world of difference in combat.
Nioh has pretty substantial inventory/equipment/skill system that allows you to tinker and customize.
The cerebral menu aspect is balanced by a twitch skill combat mechanic that includes attacks, blocking, dodging, and even fighter-like combos.
Ranged attacks with bows and muskets allow eagle-eyed players to traverse parts of levels without entering melee combat range. That said, most enemies spend their spare time camping behind walls and on ceilings, waiting for the unwary to pass through without their guard up.
Ultimately, most levels end with a unique and challenging boss that has you replaying the level to have a second crack at them.
I'm still working at what is a surprisingly-long TLOU2 campaign.
It's a lot of Abby, who seems to have had every opportunity to not be a terrible person. The Abby = Ellie thing keeps getting driven home.