Halo: The Master Chief Collection (2014)
Gallerypost | 2023.03.15
I remember being fairly unimpressed with Halo 4 when it was released a decade ago.
Gallerypost | 2023.03.07
ODST is Halo's darker, more stylistic installment. It plays about the same, though they tried to do maps and objectives. Since each of these campaigns is maybe 8-12 hours, they are thoroughly enjoyable even without major gameplay additions.
Gallerypost | 2023.03.05
Playing through Halo 3 again was a lot of fun. With Reach I remarked:
I should add that in a lot of areas there's no benefit to killing everything. In shooter-looters, often you clear an area and then walk it again for loot. Even in games with smaller areas and more mayhem (e.g. Gunfire), you have to clear the zone to advance. Some parts of Halo require you to kill everything, other parts are more like Left 4 Dead (running and gunning, emphasis on the first).
Gallerypost | 2023.02.18
It only took one more session to get to the (sad) end of Reach. The biggest thing I noticed after a lot of PUBG, Borderlands, and Elden Ring? You just head to your objective without scouring every corner of the map. Kind of refreshing.
We started Halo 3.
Infopost | 2023.02.06
After blazing through The Ascent (review forthcoming), me and J consulted the list and decided on an epic Halo playthrough. It didn't go so well.
Though Reach is a prequel, we opted to run the games in release order. After realizing that I needed to download Halo 1 from within the collection UI (rather than Steam), we hopped aboard the Pillar of Autumn.