Remnant II (2023)



Storypost | 2024.08.05
Second lap


I've hit the final act on my second playthroughs of Remnant II and BG3 where the priorities have hidden archetypes (R2) and reclassing (BG3). Mild spoilers throughout.
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It'll be a little while before we can finish off Remnant II due to logistics, but the final boss is in mine and J's sights. Having gotten the Dreamcatcher melee weapon, we found our way to Bane to get the Invader archetype.


Gallerypost | 2024.06.24
New unlocks


Some thoughts on my second runs of BG3 and Remnant II. Also a little PUBG twisted metal action.


Review | 2024.06.03
Final boss


My post backlog has piled up as I've been pulled in various other directions - a deck project, web 1.1, video games. To get my writing momentum going, I'm starting with a lightweight gamespost about vanquishing the Remnant II and BG3 final bosses.


Storypost | 2024.05.05
Burns


I haven't played Helldivers 2 since we last spoke (not for lack of desire) but caught wind of this weekend's spicy controvery. I have gotten a few Remnant II and PUBG sessions in.


Storypost | 2024.03.31
Here's what I'm up to right now


This post is a smattering of stuff I've talked about recently; video and board games, SCOTUS, web stuff. Starting with the last one, a few weeks ago Rob linked me the 'nownownow movement'. According to the search engine blurb (since the site didn't renew its certs):


Gallerypost | 2024.02.13
Exploring


Mine and J's first major Remnant II dungeon was the Beatic Palace. We were admiring the Bloodborne aesthetic when we ran into a bit of a confusing puzzle and/or dead end. After some internet searching it occurred to us that we'd come upon a not-uncommon glitch where a critical NPC simply does not spawn. And you can't leave dungeons. You just start over. The whole campaign.


Review | 2023.12.11
For the eyes


In this post:

Screencaps throughout, plot spoilers avoided.