Far Cry 6: Danny and Dani
So other than progressing plot and content, I don't expect to have much to add to my
initial take on Far Cry. Well, except a surprise visit from
Danny-f'in-Trejo.
Yep, Trejo appears as himself, preparing to open a taco shop in Yara. He needs Dani's help to keep the corrupt Yaran FDA from stealing his delicious taco recipe.
It's a solid 20 minutes of shooting and laughing. At the end of it you get Danny's sweet motorcycle with a minigun sidecar.
Other stuff:
- Helos are pretty useful in Far Cry games, e.g. when you want to drop your co-op buddy onto a tower and save the stupid climb. We grabbed one and scanned it, only to find that there are specific helicopter spawns.
- We've done one street race to unlock the sports coupe. It was pretty meh.
- FC5 had some dark themes, this one occasionally dips into that realm.
- In contrast, there is the saga of Chicharron. He's a fighting rooster that hates autocracy.
Indoors
Usual stuff around the homestead. I'm
one panel and one door away from just needing to finish the roof and clean up the stucco before I can have turf put in. After I power wash it and give it another coat of sealer. Yes, I was intending to say "just about done" and realized mid-sentence that there's plenty more to do. I left the sentence run-on and confusing for effect.
Super People Beta
The
PUBG crew decided to give the ill-named Super People beta a try. I think it's by someone currently or previously involved in PUBG? It's
a similar-looking battle royale with mostly the same weapons and a lot of shared sprites/models.
But like other competitive games, Super People
uses character classes that (thankfully) aren't heroes with stupid intro animations. They each have a preferred weapon (so you can love or hate the encouraged use of the entire arsenal), abilities that are unlocked via experience (within the round), and an ultimate (like forcefield, nuke, and teleport).
Experience is gained via survival, probably kills, and nomming on colorful capsules.
The loadouts are similar to PUBG - two primaries and a sidearm, helmet/vest/backpack, and an array of meds and throwables.
Weapons now have rarity and you can collect crafting items to upgrade them on the fly.
We haven't played a ton (or megaton amirite???), but I can see the
ults either making engagements either more fun or more brutal when you're facing try-hard teams.
ME3 Act I, From Ashes, Leviathan
Act I
ME3 has the most improved busywork. In ME1 you collected stuff by driving around empty-ish maps. In ME2 you point-scanned the entire surface of every planet. In ME3 you can ping sections of star systems to collect the progression currency, war assets. But
after a few pings the Reapers show up and it turns into a rather silly game of Pac Man.
Last time I played the series, it was at the pace of the game releases and without most of the DLC. This time around, the character reappearances trigger more than vague memories. They're not all awesome (ahem, Miranda) but it's nice to see where everyone's story arc has led.
From Ashes
From Ashes introduces the cryo-frozen Prothean Javik as a squadmate. He brings a bunch of lore with him - basically that
the hallowed Prothean civilization was actually more of a brutal empire. The reality check causes some refreshingly-unexpected dialogue as Liara struggles with her archaeological fangirlism. But then Javik delivers the real reason that Prothean history took this shape, it's a heavy-handed way to say, "the moral of the story is that diversity provides strength".
Leviathan
I haven't finished Leviathan, but read somewhere that it digs even deeper into the history (origins?) of the Reapers.
A stealthy Reaper-killer sounds kind of cool though it ultimately won't impact the Space Kid finale.
The rug pull
From last time:
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This was kind of fun:
- Buy OIH (via cash secured put) with a cost basis of $181.
- Monday morning, with OIH at $188 and the potential for more red, sell an ITM $183 call for a few hundo.
- If OIH stays ITM, I'm out with some profit. If OIH dips a bunch, I keep the premium and am holding at a decent entry price.
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On Friday
OIH closed at 182.81. Just barely OTM for the poor call holder.
I'm not celebrating,
futes and Asian markets are looking bleak.
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