So the little one had is
first birthday this weekend. Cuteness abounded, and was equilibrated that night when his pops and friends went to see
Zombieland. Great movie, I'd recommend it to anyone. It's funny, gruesome, and doesn't try to shoehorn too much meaning into a horror/comedy hybrid.
After a year of skimming, I've
put up a net to catch most of the leaves upwind of the pool.
I bolted a
steel cable to opposite ends of the deck to manage shear forces, but lacking help I haven't been able to tension it yet.
I
pulled the rest of the drywall and plywood super-subfloor. Beneath that was some very thin acrylic that can stay. It's all been green sealed. Capping the shower revealed that the leak, it was at the soldered section at the topmost L-bend.
The interior walls weren't
insulated, I took the opportunity to amend this for thermal and acoustic reasons. Small spaces were filled with foam, as was the area surrounding pipes since I hear the foam is superior to fiberglass.
So I'm thinking a
main shower head aimed at 45 degrees so I'm not right next to the wall with six feet of unused bathroom space. The new wall should make plumbing the thing a bit easier; more space for the extra knobs and piping required for side sprayers.
Storypost | 2009.10.22
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My
20mm f/2.8 came today, the one with the 62mm diameter. Doctor Daddy wants me to shoot his kid's first birthday party and the 50mm and 105mm won't cut it. The plan is to foreshorten the crap out of them (below) so they all look like bobbleheads. That's cute, right?
The 20 will likely be
my default lens, good for shooting renovations, people, and events.
Speaking of renovations, I've started on the fiberglass insert in the
master bathroom.
Jon and I learned form the first one that you want to detach the edges first since they're the most solid parts. Though you still have to rip it apart, piece by piece.
I've cleared the rocks out of the top terrace, irrigated it, and tossed on some seeds.
The middle terrace is still greenifying. Also I've patched the various holes made from reducing electrical boxes and carelessness.
Monday is the day one at work. There was some casual celebration.
My next vehicle is going to be a truck. But that's only cause the
ft86 is a year away. That'll round out the dream stable:
Italian sport bike,
high power tourer,
beater truck, and
light rwd with low miles.
This week is my
first head to head with Jon. He was apparently so overcome with confidence in seeing the schedule that he drafted two kickers with the same bye week. He's either still optimistic or unwilling to spend $5 on a trade.
Said by R:
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'... and then let me homestead on your land.'
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Normally I outro with a cute puppy photo, but I found something cuter.
Forza 3 arrives in two weeks. Now that I have a fully adjustable driving seat (next love sac goes in the GTO), I needed to fashion a new
wheel-bracing mechanism. The double door hinge design provides great rotation resistance and a high degree of adjustibility.
Review | 2009.10.09
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So Bungie finished their contribution to the Halo series and did the dreaded franchise handoff. This has led to the titles Halo Wars and
Halo ODST. After Dan came down again I had a jones for more shooter action so I picked up the recent release. As expected, it plays pretty much the same as the last three with minor visual tweaks and new features.
The last game succeeded throwing action at you in a crescendo/decrescendo fashion, everything contributed to the mood. You knew from the music, the scenery, and the dialogue when to expect wandering and when to expect a
scarab assault. ODST takes a stab at this, but doesn't accomplish it so smoothly - it
fluctuates between Resident Evil and choppy, unpredictable action.
ODST's win comes from the set piece battles that are replayable in the team survival mode that I have yet to try (having no team). Maybe tonight intermixed with Beatles.
It's good and faithful/identical to the franchise, but some of the liberties taken by the designers don't work as well as others.
Also I've spent some time with a 2008 release,
Sins of a Solar Empire. Hailed as the epic-est strategy game ever, I like their attempt to make
Rebellion right and, to paraphrase their mantra, create a strategy game that doesn't base success on how fast you can click the mouse.
It's
grandiose, with
culture,
resources, economics,
tech, tactics,
experience,
topography, and the lot. It seems like everything, however, is a means to create the big fleet that you will need to win. This stands in contrast to Civ, for example, where you can succeed as an isolationist until the game ends.
But, like I said, it seems everything comes down to a
large clash of fleets. This might be cool in most cases - it worked well when I played on the small map. But my two medium map games
resulted in a fighting stalemate where I had enough resources to defend my planet but the ai could not be diminished. This owes in part to the number of tiny ships in its fleet and its ability to easily focus firepower while I had to do lots of clicking to send everybody after a particular target. To make matters worse, my ally kept announcing reinforcements had arrived - in the form of one or two light frigates.
The
action leading up to this endless frustration is enough to let me give it a few more tries, but if every match is similarly predestined, it'll be a bitter end - like the pointy side of a Novalith Cannon.
I finally saw the last of the
Futurama movies,
Into the Wild Green Yonder. Excellent. The previous ones either had a muddled story, subpar slapstick, or sparing use of the characters' entertaining personalities. This one succeeds at all three.
Bacon gorgonzola barbecue burger gets an A+.
The grass is coming along.